AI Insights · Timothy · July 2023
Top 5 City Building Games on Android in Ecuador, Q2 2023
Discover the performance trends of the top 5 city building games on Android in Ecuador during the second quarter of 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the performance of the top 5 city building games on the Android platform in Ecuador showcased interesting trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at each app's performance:
SimCity BuildIt from ELECTRONIC ARTS saw a mixed quarter. Weekly revenue fluctuated, peaking at around $204 in late April and maintaining a range between $59 and $138 for most of the quarter. Downloads started strong with 723 in mid-April but gradually declined, ending the quarter with 183. Active users peaked at 5.2K in mid-April and saw a general downward trend, closing at 3.1K by the end of June.
Land of Empires: Immortal by Nuverse showed notable growth in weekly revenue, starting at $52 and ending at $281 in late June. Downloads fluctuated, reaching a low of 5 in mid-June and recovering to 77 by the end of the quarter. Active users decreased initially, hitting a low of 44 in mid-June, but showed signs of recovery, closing at 71.
The Simpsons™: Tapped Out from ELECTRONIC ARTS maintained consistent performance. Weekly revenue varied between $29 and $87, with a notable peak in mid-April. Downloads remained relatively stable, ranging from 700 to 1.3K throughout the quarter. Active users were steady, hovering around 10K to 11K, ending the quarter at 9.9K.
Legend City by Neorigin Games Publishing experienced a stable but modest performance. Weekly revenue ranged from $13 to $61, with no data for the last two weeks of June. Active users showed a gradual decrease from 306 to 250 over the quarter.
Megapolis: City Building Sim from Social Quantum Ltd had a strong presence. Revenue saw small peaks and troughs, reaching up to $76 in mid-April. Downloads were robust, ranging from 1.0K to 2.5K, with a peak in early April. Active users also showed growth, starting at 990 and ending at 1.9K.
These insights are based on Sensor Tower data. For more detailed analysis, visit Sensor Tower's platform.